This is Day 3 of the In Search of Love and Riches solo campaign and is recorded using the Lonelog solo RPG notation.
6am
? ๐ฎ Campsite hazard? 1d6[3] -> Bed of Nettles
=> ๐ Effect: Charm [2]. -1 expires Spring 5
? ๐ฎ Weather? 1d6[4] -> Light Rain.
=> -1 Wayfinding, -1 Hunting.
(**๐ Argh** Another day of sucky effects haha!)
Bayabas scratched at himself, groaning. He rolled over and opened his eyes to find that his arms were covered in welts. He poked his head out his tent and discovered that in the dark of the storm, he had set up camp on a bed of nettles. Cursing, he turned to his pack to see if he had any cream. But he found nothing that would help. Guess he would have to be covered in splotchy red welts for the next couple days. The light drizzle at least soothed the itchiness of his skin somewhat. But it was still abysmal. Maybe the merchantโs life was not for him. He shook his head, now having packed up camp. Thoughts like that do not help anyone. He was going to have to pull himself together. Thankfully he had spotted a settlement southwest of where he was yesterday. If luck was on his side, he would be in an inn by tonight. Better make haste, he thought.
Wayfinding Southwest (Hills, 6 hours) โ Bayabas heads towards the settlement
12nn
d: ๐ฒ Nature 2d6[2,1] => Miss. โ
d: ๐ฒ Encounter? 1d6 โค2[5] => None.
(**โ **Mistake! Nature (Wits)**
- I got confused and rolled 2d6 because I thought Nature used Body or Charm, which both had a -1 modifier. I should have rolled 3d6 here. Oops. I could have used the extra die too...
- I could have done a Tempting Fate roll to try and re-roll, but because there was a 1, I didn't want to risk it… I think he’ll try and forage today…)
Bayabas had climbed up a tree to get a good vantage point. He could have sworn he had already been here and that the settlement was still as far away as it had been when he first set off this morning. The gnome grumbled to himself. The cumulative effects of bad camping must be affecting his ability to find his way. He was going to have to try something else today. He could only hope he would have better luck that way.
@ Forage โ Bayabas looks for food
d: ๐ฒ Nature 3d6[5,4,4] => Mixed success! => +2 Supplies
- ๐ฆ[6] Supplies = +2
(๐ **Foraging: Mixed success**
- On a Mixed Success, you do NOT roll on the Foraging Finds table.
- Instead, you automatically get +2 Supplies.
- I can't remember if I've explained this already haha.)
4pm
Bayabas packed away his newfound supplies, double-checking that he had secured his bag. He didnโt want a repeat of the other day. These new supplies bolstered his spiritsโat least he wouldnโt starve if he got himself turned around again.
Scan โ Bayabas tries to get his bearings
d: ๐ฒ NW Observation 1d6โค4 => [5] => Success (1 hour) โ๏ธ
d: ๐ฒ NW Point of Interest? 1d6โฅ4 [4] => Yes! โ๏ธ
? ๐ฎ Point of Interest? d66[35] -> Abandoned Keep.
? ๐ฎ NW terrain? [Hills] 2d6[12] -> Barren.
(๐ **Point of Interest**
- Because of the weather, I thought Scanning would be a good move. I was able to roll a 4+ on the 1d6 for POI, so I rolled two six-sided die for a d66.
- The first die is the tens place value, and the second die is the ones place digit.
- So my result was [3,5] which makes it [30]+ [5]=[35].
- The result was Abandoned Keep.)
5pm
Through the light drizzling of rain, Bayabas stared out into the distance. Northeast from here, he could see more barren land. Sticking out like a sore thumb, he also spied a large abandoned keep. Why someone would erect a keep in the middle of barren land, he had no idea. Maybe the climate of that locale was different eons ago. Who knew. But he marked it on his little map all the same.
@ Forage โ Bayabas looks for food
d: ๐ฒ Nature 3d6[3,2,2] (4 hours) => Miss! โ
d: ๐ฒ Tempt fate? 3d6[5,2,1] => Miss! โ
=> ๐ง Effect: [2] Wits. -1 until Rest at Inn.
? ๐ฎ Foraging Hazard? 1d6[1] -> Poison
=> ๐ฆพ Effect: [1] Body. -1 expires Spring 5
=> ๐๏ธ Effect: [3] Sense. -1 expires Spring 5
(๐ **Tempt Fate**
- I didn't want to get a Miss because I felt I needed to Forage. So I thought I would Tempt Fate.
- With Tempt Fate, you re-roll the previous roll (excluding any 1s or 6s).
- So I re-rolled 3d6 for Nature. Once again, I got a Miss.
- Even worse, I now had a _1_ result.
- Usually, that doesn't matter. But when you Tempt Fate, for each 1 die result remaining, you suffer -1 to an attribute.
- So I reduced my Wits. That was stupid because I need Wits for Wayfinding... AND you cannot regain Wits from resting at a campsite. I'm still learning the game, okay?!)
- Then to make matters worse, I got a Poison effect from Foraging. SERIOUSLY??
9pm
Bayabas pulled his hand away abruptly, grunting in pain. Wincing and holding his hand close to his chest, he peered closer at the bush he was attempting forage in. There was a slimy substance that he had clearly disturbedโpoison, likely. He wondered if the gods were laughing at his misfortune from on high.
@ Camp โ Bayabas tries to put the bad day behind him
- ๐ฆ[5] Supplies = -1
d: ๐ฒ Nature/Observation [4,3,1] => Miss โ
=> Roll on Campsite Hazard in AM.
d: ๐ฒ Rest? 1d6โค2[3] => No encounter. Rest. โ๏ธ
The gnome tried to ignore the itchiness all over his body as he set up camp and ate his evening meal. He tried to ignore the small voice that told him to pack up and return home. As he fell into a dreamless sleep, he tried to concentrate on what he was after: adventure, discovery, and maybe riches and love. He hoped it would all be worth it.
Spring 3 Report
| Body | Charm | Wits | Sense |
|---|---|---|---|
| ๐ฆพ | ๐ | ๐ง | ๐๏ธ |
| 1*% | 2** | 2*** | 4 |
| * [-1] Standing Water until Spring 4 | ** [-1] Bed of Nettles until Spring 5 | *** [-1] Tempt Fate until Inn Rest | % [-1] Poison until Spring 5
| Skills | Level | Attribute |
|---|---|---|
| Force | 1 | Body |
| Craft | 2 | Body |
| Presence | 1 | Charm |
| Flattery | 1 | Charm |
| Lore | 1 | Wits |
| Insight | 2 | Sense |
| Discovery | 1 | Sense |
| ๐ Renown Level 0: 2 points [+1 for a session played] | ๐ช Coins: 30 | ๐ฆ Supplies: 5 [-1]
๐๏ธ Cargo (Max 5):
- [1] 3โฃ๏ธ Tier 2 Tool
- [1] 9โ ๏ธ Tier 2 Craft
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